“What did he say? ‘Spit lead?’ What, like pencils?”
Release Date: 19th July 2011
Developer: Obsidian Entertainment
Genre: RPG
Mode: Single
Old Worlds Blues is the third and latest Downloadable Content (DLC) expansion available for Fallout New Vegas. It is set in Big Mountain (Big MT), colloquially known as the Big Empty since the scientists blew the mountain up. It is a pre-war research area you are brought to as a lab rat/guinea pig. You have to decide if you want to turn on your scientific captors or ally with them against a bigger threat.
The core thing about Old World Blues is the tongue-in-cheek Science Fiction setting in a “stand back we’re going to try science” kind of way. It exploits a great deal of the silliness of this genre such as roboscorpions, brains in jars, lobotomy, experiments gone awry. If you love this kind of humour or setting you are going to love Old World Blues as it does the job so well. If it sets your teeth on edge, Old World Blues may not be for you.
Old World Blues is better than the last two DLC offerings Dead Money and Honest Hearts in my opinion. It too, offers 5 more levels for your gaming and more of the usual monsters, characters, perks, quests and so on. You cannot bring companions to Big MT.
The primary offering of Old World Blues, apart from the setting, is the Sink. A new upgradable home. It’s very compact, useful with all three crafting stations as well as having objects with personalities. I would love to talk about them but I think discovering their little quirks for yourself is more fun. One has bartering and one is a doctor so all your needs are covered. It’s also much easier to access than the Lucky 38 but I find the water in it does not reduce your water needs enough if you happen to play in hardcore mode.

The new area to explore, is perhaps ¼ the size of the main game though I think a bit more densely packed. No equipment restrictions exist when coming to Big MT. These locations can also be revisited after completing the DLC main quests so Old World Blues gives more of an expanded area than the other two DLC offerings. However, before the main quest series is complete, you cannot leave and the only vendor never refreshed their caps or goods for me. Fortunately you can store all your stuff at the Sink for later sale.
Old World Blues also comes with new traits and you can, once and once only, change your traits.
New implants with no endurance (END) restriction are available.
Old World Blues explains some of the main game monster origins such as the cadazors.
There are a few leads into the next DLC expansion called Lonesome Road.
To be fair, parts of Old World Blues can be quite difficult. There are several of the harder creatures from the original New Vegas area such as nightstalkers and cadazores. Newer creatures, especially roboscorpions definitely give you a bit of a go. Roboscorpions are tough as nails and often come at you in groups. I’d wait till level 15-20 before giving it a go.

The main degree of positive entertainment value in Old World Blues is via the fresh setting and the personalities in the Sink.
I found Old World Blues much the same graphically as the main game. A few nice new Jazz sons are added to the game. I also found the ambient noise in the Sink rather soothing for some reason.
Plenty of the usual kind of crash and other type of bugs which seem common for Fallout New Vegas but for the first time my saves were not permanently corrupted by a new patch or DLC.
Old World Blues requires Fallout New Vegas and is available on all the same platforms, namely Windows, Xbox 360 and PS3. You can get if from Steam for $US12.99.
Old World Blues is a very entertaining and relatively generous DLC for Fallout New Vegas. Fans of bad sci-fi movies won’t want to miss it.










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