Adventuring is rarely so beautiful
Release Date: 16th October 2009
Developer: Amanita Design
Genre: Point and Click Adventure
Mode: Single Player
Machinarium is a point and click adventure game built on the Flash platform. It involves a world of robots with personality who break the mould of efficiency quite a bit. Our hero launches into the game as dumped in a rubbish tip. You first goal is to pull you bits and pieces back together. Along the way you meet you bully opponents and save everyone including your girlfriend which is all quite typical. All in all perhaps 4-5 hours play for an experienced adventure gamer.
What is not typical and what aids this in being a positive game is the innovation. For one thing this game does not involve speech at all. Instead messages are conveyed via animation, simple sounds and thought bubbles. This alone is a nice change. For example, when you try to do something in the game which is not possible or going to work you get a short cute shake of the head ‘no’. As opposed to tired old lines like “I can’t put those two things together”.
What’s more, there is a reach mechanism in the game where you can only interact with objects you robot can reach, unlike in most adventure games where all on-screen is within reach. You can activate a crouch down or reaching high to help. The puzzles in game are interesting and varied.
In fact that’s the thing that is great about this game, it always offers more. So many small touches which add up to heighten your enjoyment of the game.
Machinarium graphics are truly a beautiful work of art. The are done in a free-form, light grunge style and naturally include robots. The animations are smooth and often quite cute. Amanita games have taken care to animate the game from start to finish giving it a feel of life. The interface, while simple is attractive and functional. The game resolution is limited which is hardly surprising given the drawn nature of the game.
Music in Machinarium is pretty good too as are the sound effects. They have to be in order to better convey information which would usually be done via speech.
The difficulty of Machinarium is well balanced. There’s a thought bubble hint you can activate and there is also a brilliantly done built in walkthrough which shows you, comic style, what you need to do but not exactly how and when. This walkthrough is accessed via a locked book you can unlock via an arcade minigame.
Machinarium runs on Windows, Mac, and Linux. A demo version is available on their main site and is great for getting a feel of the game. There are also plans to make it available on the Wii, PlayStation 3 and possibly some computer tablets.
Machinarium is available for $US20 on it’s main site and is also available at Steam, Gamersgate, Direct2Drive and Impulse.
Game: 4½/5 Positive: 
Read More



Recent Comments